In programming a video game, there are many challenges that you will need to overcome. You will also face a lot of hurdles along the way.
Why Having a Reference Book is Important in Programming a Video Game?
The good news is that this is part of the process and an inevitable part of learning how to program video games. It isn’t always easy, but in time and with practice, you will be able to master this skill.
Here are some examples why having a reference book is important in programming a video game:
Know Your Tools
The first thing you need to do when programming a video game is to understand your tools and how they work. You will find that this is true even if you are a programmer in a different field.
In order to develop your video game, you need to know how your tools work and how you can use them in the best way possible, and a reference book can help you do that.
Video Game Assets
The different stages of the game development process require a lot of different assets. You will need different types of images, audio files, and more.
A reference book that talks about the different types of assets you will need will be incredibly helpful. It is easy to overlook something important like this if you are just getting started with programming a video game.